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Deck Of Ashes Download Xbox

fredinizinden

Updated: Mar 28, 2020





















































About This Game "The Outcasts brought Ash Curse upon us all, and they are the only ones who can lift it." - Ash Master.Deck of Ashes is an adventure game with tactical card combat. One character at a time, lead the cast of antiheroes on a quest for redemption. Explore the cursed fantasy world and hunt down powerful cards. Put your survival and resource management skills to the test when upgrading your Camp of allies.The choices that drive your journey - where to go, which resource to collect, which risk to take, and which card to craft - are the difference between success and untimely demise.Can You Rid the World Of the Ash Curse?FeaturesCreative deck-building - collect combat cards that fit your unique playstyle and crush the enemy!Unique hand-drawn eerie art style.Dynamic dark fantasy world - travel through a procedurally generated, changing world in search for cards, supplies and glory!Various biomes that harbour different monster classes - each biome affects the gameplay and offers a unique set of opponents!Survival and resource management - you have limited opportunities to restore health or spent cards, so use them wisely!Camp - strategically improve your base depending on your style of play.Permadeath - unless you use the help of dark magic, then when you die, you die for good.Deck-building Done RightWe provide you with the best deck-building tools we could develop. If you are a newbie - we got you covered, as there are sets of cards that obviously work well together. And if you are ready to go crazy with your own deck idea, there is a 100+ cards for each character to explore and combine. BEWARE: a ton of potential to go nuts with the unexpected combos!Dynamic and Dangerous WorldDeck of Ashes features a procedurally generated world where danger waits around every corner. Sudden ambushes, cataclysms, and random events will force you to constantly adapt and explore fleeting opportunities to gain an edge! Refine your strategy on the go to ensure your survival!Upgrade the Camp to Meet Your NeedsDifferent strategies require vastly different upgrades of your Camp. The resources are scarce, and you won't be able to upgrade everything in one playthrough, so choose wisely! 1075eedd30 Title: Deck of AshesGenre: Adventure, Indie, RPG, Strategy, Early AccessDeveloper:AYGamesPublisher:AYGames, WhisperGamesRelease Date: 11 Apr, 2019 Deck Of Ashes Download Xbox Great game, takes ideas from slay the spire, and brings their own new mechanics to make a great rogue-like deck builder. I don't write many reviews, but I felt this game needed more attention. I have tried almost all the games similar to slay the spire, and this one is by far the best and not just a clone.. It is a deck building game like slay the spire.I am not sure if i like this game. I like card games but at this point there is too many that doesn't feel right.I know the devs are reading the feedback so i put the things i think should be changed. Hopefully this is getting better but for now i cannot recommend this game even if i want to like it.- can't skip chapter dialog- "Shield of Pride" too expensive. maybe 3 Mana- discarding cards back to battledeck seems pointless- update cost with reosurces are too expensive \/ or too few resources- the events feel too punishing (loosing cards is not fun at all)- renewing cards with 20 health is too expensive on health (maybe reduce the cost to 15 health instead)- most of the cards are feeling pointless - what is the point of having an end boss in chapter 4 when your progress literly doesn't matter (cards \/ upgrades \/ health). It isn't polished, there are game-breaking bugs (such as playing a card that is supposed to draw an additional card but it in fact does nothing) the storyline is bleak and dialogue is repetitive, combat itself isn't even satisfying when you win. Every card you play feels like a punishment. There is no real reward for playing well, you can basically close your eyes and cast all the cards in your hand in any order and still win each battle. 0\/10 cannot recommend this to anyone at this time.. I like game. Game good. Play again.. I didnt even play an hour of this game, and frankly I didnt need to. Mechanistically, there's a system called the ash deck. Essentially, every card you play gets trashed. There is no reshuffling at all. And this isn't per battle either. Cards will linger in the trash until you bring them back. And the only way to bring them back is to pay your hp to do so. Either in battle at a cost of 20 hp for 5 random cards, or after battle using 1 of a limited type of point per card. These points are super important as theyre the only way to regenerate hp. And that's really the main gripe. The game ties regenerating cards to paying hp, and ties regenerating hp to the same system used to bring back the cards. And this is all on top of getting damaged by enemies. The end result is constantly hemmoraging health and being punished for using your cards in a card game. It's really a shame. The story seemed engaging and I wanted to know more. But with such a fundamentally broken system that prevents the fun factor, there's really no helping this game in my eyes. I get it, they were trying to be innovative and i applaud that, but it didn't pan out in this instance for me. I see on other reviews the devs responding and trying to assure people that future updates that the game will improve. I respect that this is an early access game, but when the foundational level simply isn't fun, and will actively block fun further up the line, there's not really a saving grace for this game if you don't like it as it is now.. A good game. If you like Slay the Spire, you'll like this. One note: If you go into the dungeons, the game will shut down.. I've struggled with this review. A lot. Because I really wanted to like the game.Here's why I ended up negative:The "Ash deck" concept sounds fun at first, but quickly turns out to be a dealbreaker. It forces you into small decks, unless you play the overpowered discard archetype - which proftis from having specific cards in the ash pile... sounds legit.Every other deck is struggling to retrieve key cards AND heal after combat.Every pick you make to overcome momentary or situational obstacles bloats your deck even more, which adds to the aforementioned problem. While this problem is in theory solveable through NPC services, you will hit a wall there quite fast. Because those services need upgrades, which need resources. Besides the resources being scarce, the upgrades are absurdely pricey. So no remove-that-card-from deck for you. Something that is a given in ANY deck-builder is heavily gated here. As are some other core services.Would all be fine if the gameplay felt nice. Which is doesn't. You have 5 Mana, and you will stay at 5 Mana. Considering that most cards cost between 2 and 3 Mana, you will never ever play more than one or two cards per turn. Which feels sluggish at best. I played a lot of Magic, StS, Yugi-Oh, Hearthstone.... I know those control-type decks which play this way. But ALL those games offer faster paced styles if you can build them. Not here. Adding to that, you usually play yur highest damage cards, descending. Lacking any kind of defense or interruption cards, you usually don't even care for the enemies play; aside a few, very welcome exceptions.I could say more, but then this would turn into it's own book.TL;DR: Slay the Spire. Better, more fun. Save money on this one.. After seeing an advert for this game on youtube I decided to check it out. It Has a very similar artstyle to Darkest Dungeon, and is heavily influenced by Slay the spire, but also has its own special mechanics in the ash deck, which relies on discarding\/renewing cards and the tough choices made in doing so. The thing that has impressed me most about the game though is how lovely the dev team are, and the passion they have for this project. They are so willing to listen to ideas and feedback, and are basically allowing the community to design the game along side them. All ideas are taken onboard (Including harsh criticism) as they really do want to create the best game possible.if you are interested at an inside look at the development process of this genre, I highly suggest you hop onboard and share your ideas with the crew. See you guys on the forums :). Deck of ashes in an intresting cardgame with a unique mechanic that focuses on all the cards you using burning and thus a huge focus on mannaging the resources you have and gather. This is both the games strength and flaw to an exstent as it can be a bit tedious at times and complicated to mannage. However with some more polish i do think this game will turn out great! Id recomend to give the game a try if this type of cardgame intrests you!

 
 
 

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